
You level up, you customize your spells and equipment, you tweak your attributes, and you climb the ladder to make your little character the coolest-looking little virtual "you" possible – everything all good RPGs require. What a perfect setup to become a legendary hero! This avatar is where the majority of the "RPG" elements come into the game.

Such a case is yours you are bound to no one else's tyranny and cannot truly be killed.

In rare cases, one of these powerful beings is granted his or her own rune. Eo and its incredible species diversity is a land ripe with drama and power-plays, and you get to shape the outcome of these tales.Īs the player, you are in control of a Rune Warrior, a being whose soul is bound to a stone that provides the dual gift/curse of immortality and slavery to whoever possesses the rune. The surviving inhabitants of these islands include such illustrious races as elves (in both woodelf and darkelf flavors), dwarves, orcs, trolls, and humans. These are now connected only by a chain of teleportation portals, conveniently set up by the few remaining Convocation wizards left over from the war.
#SPELLFORCE 2 GOLD EDITION REVIEW SERIES#
Some time ago, a massive war referred to as the "Convocation War" split the planet into a series of isolated islands. The basic breakdown is roughly like this: Spellforce takes place in a "traditional" (some might say cliché) fantasy world known as Eo. I will say that you travel to hell and back (literally), fight off armies of animated black-bladed armor, and get into some tussles with huge ancient dragons, amongst other adventures.

I won't go too much into detail regarding the story arc(s) in this bundle, primarily because it would take far too long to cover it all. Neither of these saw much shelf space at domestic retailers, but this may soon change due to a recent release of all three efforts bundled together in the Spellforce Platinum edition.
#SPELLFORCE 2 GOLD EDITION REVIEW FULL#
Undaunted, Phenomic crafted two full expansions for the game: Breath of Winter was first, followed by Shadow of the Phoenix. While the early 2004 release did well in Europe, the hybrid strategy/role-playing title failed to grab much attention in North America. It seems like only yesterday that JoWooD and Phenomic released the criminally underrated Spellforce: The Order of Dawn.
